#include "evse_state.h" static evse_state_t current_state = EVSE_STATE_A; void evse_set_state(evse_state_t state) { current_state = state; } evse_state_t evse_get_state(void) { return current_state; } const char* evse_state_to_str(evse_state_t state) { switch (state) { case EVSE_STATE_A: return "A - EV Not Connected (12V)"; case EVSE_STATE_B1: return "B1 - EV Connected (9V, Not Authorized)"; case EVSE_STATE_B2: return "B2 - EV Connected (9V, Authorized and Ready)"; case EVSE_STATE_C1: return "C1 - Charging Requested (6V, Relay Off)"; case EVSE_STATE_C2: return "C2 - Charging Active (6V, Relay On)"; case EVSE_STATE_D1: return "D1 - Ventilation Required (3V, Relay Off)"; case EVSE_STATE_D2: return "D2 - Ventilation Active (3V, Relay On)"; case EVSE_STATE_E: return "E - Error: Control Pilot Shorted to Ground (0V)"; case EVSE_STATE_F: return "F - Fault: EVSE Unavailable or No Pilot Signal"; default: return "Unknown State"; } } void evse_state_init(void) { // Inicialização do estado EVSE } void evse_state_tick(void) { // Tick do estado (placeholder) } bool evse_state_is_charging(evse_state_t state) { return state == EVSE_STATE_C1 || state == EVSE_STATE_C2; } bool evse_state_is_plugged(evse_state_t state) { return state == EVSE_STATE_B1 || state == EVSE_STATE_B2 || state == EVSE_STATE_C1 || state == EVSE_STATE_C2 || state == EVSE_STATE_D1 || state == EVSE_STATE_D2; } bool evse_state_is_session(evse_state_t state) { return state == EVSE_STATE_B2 || state == EVSE_STATE_C1 || state == EVSE_STATE_C2; }